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path: root/system/op.go
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// Package system provides tools for safely interacting with the operating system.
package system

import (
	"context"
	"errors"
	"log"
	"strings"
	"sync"
)

const (
	// User type is reverted at final launcher exit.
	User = EM << iota
	// Process type is unconditionally reverted on exit.
	Process

	CM
)

// Criteria specifies types of Op to revert.
type Criteria Enablement

func (ec *Criteria) hasType(o Op) bool {
	// nil criteria: revert everything except User
	if ec == nil {
		return o.Type() != User
	}

	return Enablement(*ec)&o.Type() != 0
}

// Op is a reversible system operation.
type Op interface {
	// Type returns Op's enablement type.
	Type() Enablement

	// apply the Op
	apply(sys *I) error
	// revert reverses the Op if criteria is met
	revert(sys *I, ec *Criteria) error

	Is(o Op) bool
	Path() string
	String() string
}

// TypeString returns the string representation of a type stored as an [Enablement].
func TypeString(e Enablement) string {
	switch e {
	case User:
		return "user"
	case Process:
		return "process"
	default:
		buf := new(strings.Builder)
		buf.Grow(48)
		if v := e &^ User &^ Process; v != 0 {
			buf.WriteString(v.String())
		}

		for i := User; i < CM; i <<= 1 {
			if e&i != 0 {
				buf.WriteString(", " + TypeString(i))
			}
		}
		return strings.TrimPrefix(buf.String(), ", ")
	}
}

// New initialises sys with no-op verbose functions.
func New(uid int) (sys *I) {
	sys = new(I)
	sys.uid = uid
	return
}

// An I provides indirect bulk operating system interaction. I must not be copied.
type I struct {
	uid int
	ops []Op
	ctx context.Context

	// whether sys has been reverted
	state bool

	lock sync.Mutex
}

func (sys *I) UID() int { return sys.uid }

// Equal returns whether all [Op] instances held by v is identical to that of sys.
func (sys *I) Equal(v *I) bool {
	if v == nil || sys.uid != v.uid || len(sys.ops) != len(v.ops) {
		return false
	}

	for i, o := range sys.ops {
		if !o.Is(v.ops[i]) {
			return false
		}
	}

	return true
}

// Commit applies all [Op] held by [I] and reverts successful [Op] on first error encountered.
// Commit must not be called more than once.
func (sys *I) Commit(ctx context.Context) error {
	sys.lock.Lock()
	defer sys.lock.Unlock()

	if sys.ctx != nil {
		panic("sys instance committed twice")
	}
	sys.ctx = ctx

	sp := New(sys.uid)
	sp.ops = make([]Op, 0, len(sys.ops)) // prevent copies during commits
	defer func() {
		// sp is set to nil when all ops are applied
		if sp != nil {
			// rollback partial commit
			msg.Verbosef("commit faulted after %d ops, rolling back partial commit", len(sp.ops))
			if err := sp.Revert(nil); err != nil {
				log.Println("errors returned reverting partial commit:", err)
			}
		}
	}()

	for _, o := range sys.ops {
		if err := o.apply(sys); err != nil {
			return err
		} else {
			// register partial commit
			sp.ops = append(sp.ops, o)
		}
	}

	// disarm partial commit rollback
	sp = nil
	return nil
}

// Revert reverts all [Op] meeting [Criteria] held by [I].
func (sys *I) Revert(ec *Criteria) error {
	sys.lock.Lock()
	defer sys.lock.Unlock()

	if sys.state {
		panic("sys instance reverted twice")
	}
	sys.state = true

	// collect errors
	errs := make([]error, len(sys.ops))

	for i := range sys.ops {
		errs[i] = sys.ops[len(sys.ops)-i-1].revert(sys, ec)
	}

	// errors.Join filters nils
	return errors.Join(errs...)
}