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authorDaniel Micay <danielmicay@gmail.com>2020-04-23 16:48:48 -0400
committerDaniel Micay <danielmicay@gmail.com>2020-04-23 16:52:49 -0400
commit7e73d5799b1e3245052e418585aaa0bd2b6ac8aa (patch)
tree12d1a13b743d2dd644b0a56bf4aa0ff1a1e7e211 /static
parent4142bae58c90e9cfc3a91205927a1072eaae0448 (diff)
make no longer controls jobs
Diffstat (limited to 'static')
-rw-r--r--static/build.html10
1 files changed, 3 insertions, 7 deletions
diff --git a/static/build.html b/static/build.html
index 30520e45..fdb34d54 100644
--- a/static/build.html
+++ b/static/build.html
@@ -400,11 +400,7 @@ mv vendor/android-prepare-vendor/DEVICE/BUILD_ID/vendor/google_devices/* vendor/
<pre>rm -r out</pre>
- <p>Start the build process, with -j# used to set the number of parallel jobs to the
- number of CPU threads. You also need 2-4GiB of memory per job, so reduce it based on
- available memory if necessary:</p>
-
- <pre>make target-files-package -j20</pre>
+ <pre>make target-files-package</pre>
<p><strong>For an emulator build, always use the development build approach below.</strong></p>
@@ -419,7 +415,7 @@ mv vendor/android-prepare-vendor/DEVICE/BUILD_ID/vendor/google_devices/* vendor/
bootloader unlocked and flashing the raw images that are signed with the default
public test keys:</p>
- <pre>make -j20</pre>
+ <pre>make</pre>
<p>Technically, you could generate test key signed update packages. However, there's
no point of sideloading update packages when the bootloader is unlocked and there's no
@@ -527,7 +523,7 @@ cd ../..</pre>
<p>Build the tool needed to generate A/B updates:</p>
- <pre>make -j20 brillo_update_payload</pre>
+ <pre>make brillo_update_payload</pre>
<p>Generate a signed release build with the release.sh script:</p>