diff options
| author | Daniel Micay <danielmicay@gmail.com> | 2019-04-27 08:45:16 -0400 |
|---|---|---|
| committer | Daniel Micay <danielmicay@gmail.com> | 2019-04-27 09:23:17 -0400 |
| commit | 2c86ac55762c69d3ce1de4df89dd6f81b11747aa (patch) | |
| tree | 4074374708a3ac5b82f33eaaf47918d48cc864ef /static | |
| parent | 166b97ff0da61eee6dc89b64bf0fa4195e4c97fc (diff) | |
add initial build documentation
Diffstat (limited to 'static')
| -rw-r--r-- | static/build.html | 276 |
1 files changed, 274 insertions, 2 deletions
diff --git a/static/build.html b/static/build.html index 121be773..7c148b7b 100644 --- a/static/build.html +++ b/static/build.html @@ -22,8 +22,280 @@ </nav> <div id="content"> <h1>Build</h1> - <p>This is temporarily a stub since the old building instructions need to be ported - over to this web format.</p> + <h2>Build dependencies</h2> + <ul> + <li>x86_64 Linux build environment (macOS is not supported, unlike AOSP which + partially supports it)</li> + <li>Android Open Source Project build dependencies</li> + <li>Linux kernel build dependencies</li> + <li>16GiB of memory or more</li> + <li>200GiB of free storage space</li> + </ul> + + <h2>Downloading source code</h2> + + <p>Since this is syncing the sources for the entire operating system and application + layer, it will use a lot of bandwidth and storage space.</p> + + <p>You likely want to use the most recent stable tag, not the development branch, even + for developing a feature. It's easier to port between stable tags that are known to + work properly than dealing with a moving target.</p> + + <h2>Development branch</h2> + + <p>The pie branch is currently used for all supported devices:</p> + + <pre>mkdir grapheneos-pie +cd grapheneos-pie +repo init -u https://github.com/GrapheneOS/platform_manifest.git -b pie +repo sync -j32</pre> + + </p>If your network is unreliable and <code>repo sync</code> fails, you can run the + <code>repo sync</code> command again as many times as needed for it to fully + succeed.</p> + + <h2>Stable release</h2> + + <p>Pick a specific build for a device from the <a href="/releases">releases page</a> + and download the source tree. Note that some devices use different Android Open Source + Project branches so they can end up with different tags. Make sure to use the correct + tag for a device. For devices without official support, use the latest tag for the + Pixel 3.</p> + + <pre>mkdir grapheneos-TAG_NAME +cd grapheneos-TAG_NAME +repo init -u https://github.com/GrapheneOS/platform_manifest.git -b refs/tags/TAG_NAME</pre> + + <p>Verify the manifest:</p> + + <pre>gpg --recv-keys 65EEFE022108E2B708CBFCF7F9E712E59AF5F22A +gpg --recv-keys 4340D13570EF945E83810964E8AD3F819AB10E78 +cd .repo/manifests +git verify-tag --raw $(git describe) +cd ../..</pre> + + <p>Complete the source tree download:</p> + + <pre>repo sync -j32</pre> + + <p>Verify the source tree:</p> + + <pre>repo forall -c 'git verify-tag --raw $(git describe)' || echo Verification failed!</pre> + + <p>These instructions will be extended in the future to check the verify-tag + output.</p> + + <p>Note that the repo command itself takes care of updating itself and uses gpg to + verify by default.</p> + + <h2>Updating and switching branches/tags</h2> + + <p>To update the source tree, run the <code>repo init</code> command again to select + the branch or tag and then run <code>repo sync -j32</code> again. You may need to add + <code>--force-sync</code> if a repository from switched from one source to another, + such as when GrapheneOS forks an additional Android Open Source Project repository. + You don't need to start over to switch between different branches or tags. You may + need to run <code>repo init</code> again to continue down the same branch since + GrapheneOS only provides a stable history via tags.</p> + + <h2>Chromium and WebView</h2> + + Before building GrapheneOS, you need to build Chromium for the WebView and + <em>optionally</em> the standalone browser app. GrapheneOS uses a hardened fork of + Chromium for these. It needs to be rebuilt when Chromium is updated or the GrapheneOS + <code>chromium_patches</code> repository changes. + + Chromium and the WebView are independent applications built from the Chromium source tree. The + GrapheneOS Chromium build is located at external/chromium and includes the WebView. + + See <a href="https://www.chromium.org/developers/how-tos/android-build-instructions"> + Chromium's Android build instructions</a> for details on obtaining the prerequisites. + + <pre>mkdir chromium +cd chromium +fetch --nohooks android</pre> + + <p>Sync to the latest stable release for Android (replace $VERSION with the correct + value):</p> + + <pre>gclient sync --with_branch_heads -r $VERSION --jobs 32</pre> + + <p>Apply the GrapheneOS patches on top of the tagged release:</p> + + <pre>git clone https://github.com/GrapheneOS/chromium_patches.git +cd src +git am ../chromium_patches/*.patch</pre> + + <p>Then, configure the build in the <code>src</code> directory:</p> + + <pre>gn args out/Default</pre> + + <p>You can obtain the proper configuration from the + <a href="https://github.com/GrapheneOS/chromium_build"> + GrapheneOS chromium_build repository</a>.</p> + + <p>To build Monochrome, which provides both Chromium and the WebView:</p> + + <pre>ninja -C out/Default/ monochrome_public_apk</pre> + + <p>The apk needs to be copied from <code>out/Default/apks/MonochromePublic.apk</code> + into the Android source tree at + <code>external/chromium/prebuilt/arm64/MonochromePublic.apk</code></p> + + <p>Standalone builds of Chromium and the WebView can be done via the + <code>chrome_modern_public_apk</code> and <code>system_webview_apk</code> targets but + those aren't used by GrapheneOS. The build system isn't set up for including them and + the standalone WebView isn't whitelisted in + <code>frameworks/base/core/res/res/xml/config_webview_packages</code>.</p> + + <h2>Kernel</h2> + + <p>The kernel needs to be built in advance, since it uses a separate build system.</p> + + <p>For example, to build the kernel for blueline:</p> + + <pre>cd kernel/google/crosshatch +./build.sh blueline</pre> + + <p>The <code>kernel/google/wahoo</code> repository is for the Pixel 2 and Pixel 2 XL + and the <code>kernel/google/crosshatch</code> repository is for the Pixel 3 and Pixel + 3 XL.</p> + + <h2>Setting up the OS build environment</h2> + + <p>The build has to be done from bash as envsetup.sh is not compatible with other + shells like zsh.</p> + + <p>Set up the build environment:</p> + + <pre>source script/envsetup.sh</pre> + + <p>Select the desired build target (<code>aosp_crosshatch</code> is the Pixel 3 XL): + + <pre>choosecombo release aosp_marlin user</pre> + + <p>For a development build, you may want to replace <code>user</code> with + <code>userdebug</code> in order to have better debugging support. Production builds + should be <code>user</code> builds as they are significantly more secure and don't + make additional performance sacrifices to improve debugging.</pre> + + <h2>Reproducible builds</h2> + + <p>To reproduce a past build, you need to export <code>BUILD_DATETIME</code> and + <code>BUILD_NUMBER</code> to the values set for the past build. These can be obtained + from <code>out/build_date.txt</code> and <code>out/build_number.txt</code> in a build + output directory and the <code>ro.build.date.utc</code> and + <code>ro.build.version.incremental</code> properties which are also included in the + over-the-air zip metadata rather than just the OS itself.</p> + + <p>The signing process for release builds is done after completing builds and replaces + the dm-verity trees, apk signatures, etc. and can only be reproduced with access to + the same private keys. If you want to compare to production builds signed with + different keys you need to stick to comparing everything other than the + signatures.</p> + + <h2>Extracting vendor files for Pixel devices</h2> + + <p>This section does not apply to devices with no extra vendor files are required.</p> + + <p>Extract the vendor files corresponding to the matching release:</p> + + <pre>vendor/android-prepare-vendor/execute-all.sh -d DEVICE -b BUILD_ID -o vendor/android-prepare-vendor +mkdir -p vendor/google_devices +rm -rf vendor/google_devices/DEVICE +mv vendor/android-prepare-vendor/DEVICE/BUILD_ID/vendor/google_devices/* vendor/google_devices/</pre> + + <p>Note that android-prepare-vendor is non-deterministic unless a timestamp parameter is + passed.</p> + + <h2>Generating release signing keys</h2> + + <p>Keys need to be generated for resigning completed builds from the publicly available test keys. + The keys must then be reused for subsequent builds and cannot be changed without flashing the + generated factory images again which will perform a factory reset. Note that the keys are used for + a lot more than simply verifying updates and verified boot. Keys must be generated before building + for the Pixel and Pixel XL due to needing to provide the keys to the kernel build system, but this + step can be done after building for Nexus devices.</p> + + <p>The keys should not be given passwords due to limitations in the upstream scripts. If you want to + secure them at rest, you should take a different approach where they can still be available to the + signing scripts as a directory of unencrypted keys. The sample certificate subject can be replaced + with your own information or simply left as-is.</p> + + <p>To generate keys for crosshatch (you should use unique keys per device + variant):</p> + + <pre>mkdir -p keys/crosshatch +cd keys/crosshatch +../../development/tools/make_key releasekey '/CN=GrapheneOS/' +../../development/tools/make_key platform '/CN=GrapheneOS/' +../../development/tools/make_key shared '/CN=GrapheneOS/' +../../development/tools/make_key media '/CN=GrapheneOS/' +openssl genrsa -out avb.pem 2048 +../../external/avb/avbtool extract_public_key --key avb.pem --output avb_pkmd.bin +cd ../..</pre> + + <p>The <code>avb_pkmd.bin</code> file isn't needed for generating a signed release but + rather to set the public key used by the device to enforce verified boot.</p> + + <h2>Building</h2> + + <p>Incremental builds (i.e. starting from the old build) usually work for development and are the + normal way to develop changes. However, there are cases where changes are not properly picked up + by the build system. For production builds, you should remove the remnants of any past builds + before starting, particularly if there were non-trivial changes:</p> + + <pre>rm -r out</pre> + + <p>Start the build process, with -j# used to set the number of parallel jobs to the number of CPU + threads. You also need 2-4GiB of memory per job, so reduce it based on available memory if + necessary:</p> + + <pre>make target-files-package -j20</pre> + + <h2>Faster builds for development use only</h2> + + <p>The normal production build process involves building a target files package to be resigned with + secure release keys and then converted into factory images and/or an update zip via the sections + below. If you have a dedicated development device with no security requirements, you can save time + by using the default make target, leaving the bootloader unlocked and flashing the raw images that + are signed with the default public test keys:</p> + + <pre>make -j20</pre> + + <p>Technically, you could generate test key signed update packages. However, there's no point of + sideloading update packages when the bootloader is unlocked and there's no value in a locked + bootloader without signing the build using release keys, since verified boot will be meaningless + and the keys used to verify sideloaded updates are also public. The only reason to use update + packages or a locked bootloader without signing the build with release keys would be testing that + functionality and it makes a lot more sense to test it with proper signing keys rather than the + default public test keys.</p> + + <h2>Generating signed factory images and full update packages</h2> + + <p>Generate a signed release build with the release.sh script:</p> + + <pre>script/release.sh crosshatch</pre> + + <p>The factory images and update package will be in + <code>out/release-crosshatch-$BUILD_NUMBER</code>. The update zip performs a full OS + installation so it can be used to update from any previous version. More efficient + incremental updates are used for official over-the-air GrapheneOS updates and can be + generated by keeping around past signed <code>target_files</code> zips and generating + incremental updates from those to the most recent signed <code>target_files</code> + zip.</p> + + <h2>Prebuilt code</h2> + + Like the Android Open Source Project, GrapheneOS contains some code that's built + separately and then bundled into the source tree as binaries. This section will be + gradually expanded to cover building all of it. + + <h3>Prebuilt apps</h3> + + <p>The Auditor app is simply built from the latest upstream tag and bundled as an apk into + external/ repositories. There are no modifications to it for GrapheneOS.</p> + </div> </body> </html> |
