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| author | Daniel Micay <danielmicay@gmail.com> | 2020-12-27 03:31:22 -0500 |
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| committer | Daniel Micay <danielmicay@gmail.com> | 2020-12-27 04:01:10 -0500 |
| commit | 2acfd5c462f0efc6ef7570390cee57ffa982eb30 (patch) | |
| tree | 6d82fde64c6f3311f6f629b3b0e325b7783a8d6f /static/articles/server-traffic-shaping.html | |
| parent | d561630ca2d14e8ae36646aadd4822934db306cc (diff) | |
add server traffic shaping article
Diffstat (limited to 'static/articles/server-traffic-shaping.html')
| -rw-r--r-- | static/articles/server-traffic-shaping.html | 210 |
1 files changed, 210 insertions, 0 deletions
diff --git a/static/articles/server-traffic-shaping.html b/static/articles/server-traffic-shaping.html new file mode 100644 index 00000000..611c18ea --- /dev/null +++ b/static/articles/server-traffic-shaping.html @@ -0,0 +1,210 @@ +<!DOCTYPE html> +<html lang="en" prefix="og: https://ogp.me/ns#"> + <head> + <meta charset="utf-8"/> + <title>Server traffic shaping | GrapheneOS</title> + <meta name="description" content="Implementing server traffic shaping on Linux with CAKE"/> + <meta name="theme-color" content="#212121"/> + <meta name="msapplication-TileColor" content="#ffffff"/> + <meta name="viewport" content="width=device-width, initial-scale=1"/> + <meta name="twitter:site" content="@GrapheneOS"/> + <meta name="twitter:creator" content="@GrapheneOS"/> + <meta property="og:title" content="Server traffic shaping"/> + <meta property="og:description" content="Implementing server traffic shaping on Linux with CAKE."/> + <meta property="og:type" content="website"/> + <meta property="og:image" content="https://grapheneos.org/opengraph.png"/> + <meta property="og:image:width" content="512"/> + <meta property="og:image:height" content="512"/> + <meta property="og:image:alt" content="GrapheneOS logo"/> + <meta property="og:url" content="https://grapheneos.org/articles/server-traffic-shaping"/> + <meta property="og:site_name" content="GrapheneOS"/> + <link rel="icon" sizes="16x16 24x24 32x32 48x48 64x64" type="image/vnd.microsoft.icon" href="/favicon.ico"/> + <link rel="icon" sizes="any" type="image/svg+xml" href="/mask-icon.svg"/> + <link rel="mask-icon" href="/mask-icon.svg" color="#1a1a1a"/> + <link rel="stylesheet" href="/grapheneos.css?27"/> + <link rel="manifest" href="/manifest.webmanifest"/> + <link rel="canonical" href="https://grapheneos.org/articles/server-traffic-shaping"/> + <link rel="license" href="/LICENSE.txt"/> + </head> + <body> + <header> + <nav id="site-menu"> + <ul> + <li><a href="/">GrapheneOS</a></li> + <li><a href="/features">Features</a></li> + <li><a href="/install">Install</a></li> + <li><a href="/build">Build</a></li> + <li><a href="/usage">Usage</a></li> + <li><a href="/faq">FAQ</a></li> + <li><a href="/releases">Releases</a></li> + <li><a href="/source">Source</a></li> + <li><a href="/donate">Donate</a></li> + <li><a href="/contact">Contact</a></li> + </ul> + </nav> + </header> + <main id="server-traffic-shaping"> + <h1><a href="#server-traffic-shaping">Server traffic shaping</a></h1> + + <p>This article covers implementing server traffic shaping on Linux with CAKE. The aim + is to provide fair usage of bandwidth between clients and consistently low latency + for dedicated and virtual servers provided by companies like OVH and others.</p> + + <p>Traffic shaping is generally discussed in the context of a router shaping traffic + for a local network with assorted clients connected. It also has a lot to offer on a + server where you don't control the network. If you control your own infrastructure + from the server to the ISP, you probably want to do this on the routers instead.</p> + + <p>This article was motivated by the serious lack of up-to-date information on this + topic elsewhere. It's very easy to implement on modern Linux kernels and the results + and impressive from extremely simple test cases to heavily loaded servers.</p> + + <p>We'll be improving this article with more details and results. It's documentation + we intend to maintain and expand, not a fire and forget blog post.</p> + + <section id="problem"> + <h2><a href="#problem">Problem</a></h2> + + <p>A server will generally be provisioned with a specific amount of bandwidth + enforced by a router in close proximity. This router acts as the bottleneck and + ends up being in charge of most of the queuing and congestion decisions. Unless + that's under your control, the best you can hope for is that the router is + configured to use <code>fq_codel</code> as the queuing discipline (qdisc) to + provide fair queuing between streams and low latency by preventing a substantial + backlog of data.</p> + + <p>Unfortunately, the Linux kernel still defaults to <code>pfifo_fast</code> + instead of the much saner <code>fq_codel</code> algorithm. This is changed by a + configuration file shipped with systemd, so <em>most</em> distributions using + systemd as init end up with a sane default. Debian removes that configuration and + doesn't set a sane default itself, and is widely used. Many server providers like + OVH do not appear to use consistently use modern queue disciplines like + <code>fq_codel</code> within their networks, particularly at artificial + bottlenecks implementing rate limiting based on product tiers.</p> + + <p>If the bottleneck doesn't use fair queuing, division of bandwidth across + streams is very arbitrary and latency suffers under congestion. These issues are + often referred to as bufferbloat, and <code>fq_codel</code> is quite good at + resolving it.</p> + + <p>The <code>fq_codel</code> algorithm is far from perfect. It has issues with + hash collisions and more importantly only does fair queuing between streams. + Buffer bloat also isn't the only relevant issue. Clients with multiple connections + receive more bandwidth and a client can open a large number of connections to + maximize their bandwidth usage at the expense of others. Fair queuing is important + beyond as a solution to bufferbloat and there's more to fair queuing than doing it + only based on streams.</p> + + <p>Traditionally, web browsers open a bunch of HTTP/1.1 connections to each server + which ends up giving them an unfair amount of bandwidth. HTTP/2 is much friendlier + since it uses a single connection to each server for the entire browser. Download + managers take this to the extreme and intentionally use many connections to bypass + server limits and game the division of resources between clients.</p> + </section> + + <section id="solution"> + <h2><a href="#solution">Solution</a></h2> + + <p>Linux 4.19 and later makes it easy to solve all of these problems. The CAKE + queuing discipline provides sophisticated fair queuing based on destination and + source addresses with finer-grained fairness for individual streams.</p> + + <p> Unfortunately, simply enabling it as your queuing discipline isn't enough + since it's highly unlikely that your server is the network bottleneck. You need to + configure it with a bandwidth limit based on the provisioned bandwidth to move the + bottleneck under your control where you can control how traffic is queued.</p> + </section> + + <section id="results"> + <h2><a href="#results">Results</a></h2> + + <p>We've used an 100mbit OVH server for as a test platform for a case where + clients can easily max out the server bandwidth on their own. As a very simple + example, consider 2 clients with more than 100mbit of bandwidth each downloading a + large file. These are (rounded) real world results with CAKE:</p> + + <ul> + <li>client A with 1 connection gets 50mbit</li> + <li>client B with 10 connections gets 5mbit each adding up to 50mbit</li> + </ul> + + <p>CAKE with <code>flows</code> instead of the default <code>triple-isolate</code> to + mimic <code>fq_codel</code> at a bottleneck:</p> + + <ul> + <li>client A with 1 connection gets 9mbit</li> + <li>client B with 10 connections gets 9mbit each adding up to 90mbit</li> + </ul> + + <p>The situation without traffic shaping is a mess. Latency takes a serious hit + that's very noticeable via SSH. Bandwidth is consistently allocated very unevenly + and ends up fluctuating substantially between test runs. The connections tend to + settle near a rate, often significantly lower or higher than the fair 9mbit + amount. It's generally something like this, but the range varies a lot:</p> + + <ul> + <li>client A with 1 connection gets ~6mbit to ~14mbit</li> + <li>client B with 10 connections gets ~6mbit to ~14mbit each adding up to ~86mbit + to ~94mbit</li> + </ul> + + <p>CAKE continues working as expected with a far higher number of connections. It + technically has a higher CPU cost than <code>fq_codel</code>, but that's much more + of a concern for low end router hardware. It hardly matters on a server, even one + that's under heavy CPU load. The improvement in user experience is substantial and + it's very noticeable in web page load speeds when a server is under load.</p> + </section> + + <section id="implementation"> + <h2><a href="#implementation">Implementation</a></h2> + + <p>For a server with 2000mbit of bandwidth provisioned, you could start by trying + it with 99.75% of the provisioned bandwidth:</p> + + <pre>tc qdisc replace dev eth0 root cake bandwidth 1995mbit besteffort</pre> + + <p>This also sets <code>besteffort</code> for the common case where the server + doesn't have Quality of Service markings via Diffserv. If you actually have + traffic marked as bulk, video or voice to differentiate it consider changing that. + On a server, setting it to use 100% of the provisioned bandwidth may work fine in + practice. Unlike a local network connected to a consumer ISP, you shouldn't need + to sacrifice anywhere close to the typically recommended 5-10% of your bandwidth + for traffic shaping.</p> + + <p>You can use the <code>tc -s qdisc</code> command to monitor CAKE:</p> + + <pre>tc -s qdisc show dev eth0</pre> + + <p>If you want to keep an eye on how it changes over time:</p> + + <pre>watch -n 1 tc -s qdisc show dev eth0</pre> + + <p>This is very helpful for figuring out if you've successfully moved the + bottleneck to the server. If the bandwidth is being fully used, it should + consistently have a backlog of data where it's applying the queuing discipline. + The backlog shouldn't be draining to near zero under full bandwidth usage as that + indicates the bottleneck is the server application itself or a different network + bottleneck.</p> + </section> + + <section id="future"> + <h2><a href="#future">Future</a></h2> + + <p>Ideally, data centers would deploy CAKE within their networks. This may mean + they need to use more powerful hardware for routing. If the natural bottlenecks + used CAKE, setting up traffic shaping on the server wouldn't be necessary. This + doesn't seem likely any time soon. Deploying <code>fq_codel</code> is much more + realistic and tackles buffer bloat but not the issue of fairness between hosts + rather than only streams.</p> + </section> + </main> + <footer> + <a href="/"><img src="/logo.png" width="512" height="512" alt=""/>GrapheneOS</a> + <ul id="social"> + <li><a href="https://twitter.com/GrapheneOS">Twitter</a></li> + <li><a href="https://github.com/GrapheneOS">GitHub</a></li> + <li><a href="https://reddit.com/r/GrapheneOS">Reddit</a></li> + </ul> + </footer> + </body> +</html> |
